Friday, March 14, 2014

e-magine project final update

I started with a four view of my M1 abrahms tank and placed a plane on it. I edited the vertices to match up with part of the tank. i then started to extrude the plain and cut the face until i created half the body for the tank. i then just duplicated the half an reflected it to finish the body. i used the same process for the turret as i did the body. to make the cannon i extrude a cylinder several times. to build the wheels i built a circular plane and extrude it several times. and i built the tread with a plane that was subdivided and extruded several times. the details consisted mostly of my extruding cylinders several times and duplicating them. the i applied some rather simple texture like most tanks have and added a few lights to get that near life like lighting.



e-magine update lighting

lights have been put in to give the tank a better depth than  just the default

the tank also still has a plain texture because i had a digital tundra camo that just would work right.

The light also provides that really nice shadow and since i really could not come up with a background its just void

e-magine update 3

I applied some more textures and added a bit more details since last time with a few bits and pieces have been tweaked since last time.
time is running low on what i can do I've lost out on doing some of the smaller details like the tanks extra paneling and the flares.
It took more parts than i expected for the smaller details and it created more faces than i thought i would have needed.

I know that these things could use some more work but due to time constraints have caused me to rush a bit.