Friday, October 10, 2014

Quater 1 Project

I originally had two ideas for this project, the first was two build some type of mech-suit or to build a motorcycle that I saw on TV. to decide what I was going to do I was like lets start with a cube and see where it goes from there. and After some tinkering i had started a motorcycle.
                                                                                    To build the motorcycle I had looked on you tube for some information asked Logan and Jake for help with texturing and looked at my other blog posts to get an idea on how to do vehicular modelling. AS for planing i Really just went along with what I could do. Because at first I thought I could try to rig the motorcycle and make a full commercial, but then i decide to put it on a stand instead.


     To build the motorcycle i had started with  a simple cube and subdivided it. then i had started inserting edge loops and merging vertices and i had managed to get a food looking front to the motorcycle. from there i decided to built the back end the same way by staring with a cube and inserting edge loops and extruding. i thought that this part was the most difficult to model because ti took anywhere from 30 - 40 extrusions to make the curve flow nicely into the front. The seat is a cube subdivided and bent multiple times. The wheels were a bit difficult because they went through 4 or 5 iterations before i got them too look like what i wanted. the handle bars are built out of a bunch of cylinders. After building the whole thing my main focus was on the texturing of it, so i had first put a red phong texture to get it looking like metal. Then i decided to colour the bottom half with a black phong. I still thought something was missing so i inserted the white stripe in the middle to end up with something like this:
 After texturing i had the began focusing on the lighting aspect of the scene. When i started lighting i had two or three lights i decided that that wasn't enough so i put another 35 lights in there and decided to build a room and a platform to direct all the lights at. and after putting some cameras with simple movements in i ended up with my scene looking like this:
 I had ran into some issues and the most prominent one was that I could not render out my footage due to conflictions between software on the computer. Another was building the body and seat so they would fit together well enough to look nice.I am disappointed to see my project turn out so well even though i had no proper plan but not being able to see all of the work together